This is an experiment in turning Zork 1 into a multiplayer game. Up to four players can explore the Great Underground Empire at the same time, interacting with the world together or apart.
Sometimes this introduces new solutions to puzzles. Sometimes it breaks the game in hilarious ways.
You need a telnet client and some friends.
Telnet to multizork.icculus.org, start a game and tell your friends the access code.
From a command line prompt, type "
telnet multizork.icculus.org" ... you might already have one! If not:
nc multizork.icculus.org 23"
My name is Ryan. I run icculus.org. I help develop SDL. I'm on twitter.
You can! I build wild things like multizork for my patrons over at Patreon. If you want to support me, please don't be afraid to throw in a few bucks and see what I do next: Become a Patron!
I also sell a game engine called DragonRuby Game Toolkit, which lets you build 2D games quickly and pleasantly in Ruby. One-time sales and Pro subscriptions help a lot!
I wrote a deeply technical blog post about multizork here. But you can just hit me up on Twitter if you have more questions!